All 'Mechs will be restricted to stock mode only.
Champion 'Mechs, and other similar special 'Mechs, do not use their own stock loadouts, but rather they use the stock loadouts of the original variant they are based upon. For example, the Commando COM-1D(C) champion 'Mech uses the stock loadout of the Commando COM-1D.
Technology and 'Mech Chassis are limited to 3039 technology. While 3039 technology is the same as 3025, the later year limit allows a few more chassis to be played in Comp Play. All 'Mechs that fall outside of the 3039 tech limit will be filtered out of the selectable 'Mechs found in Comp Play. (All other game areas such as Quick Play, Faction Play and Solaris are still full technology limits and this change only applies to Comp Play)
A full list of valid 'Mechs is here:
LIGHT Valid Variants LCT-1E, LCT-1E(C), LCT-1M, LCT-1V(P), LCT-1V, LCT-3V, COM-1B, COM-1D, COM-1D(C), COM-2D, COM-3A, JVN-10F, JVN-10N, JVN-10N(S), SDR-5D, SDR-5V, SDR-5K, SDR-5K(C), UM-R60, UM-R60L, FS9-A, FS9-H, FS9-K, JR7-D, JR7-D(F), JR7-D(S), JR7-F, PNT-8Z, PNT-9R, RVN-2X, RVN-4X, WLF-1, WLF-1(C), WLF-1A, WLF-1B
MEDIUM Valid Variants ASN-21, ASN-21(S), ASN-101, ASN-101(C), CDA-2A, CDA-2A(C), CDA-2B, CDA-3C, BJ-1, BJ-1(C), BJ-1DC, BJ-1X, PXH-1, PXH-1(S), PXH-1K, VND-1AA, VND-1AA(C), VND-1R, VND-1X, CN9-A, CN9-A(C), CN9-A(NCIX), CN9-AH, CN9-AH(L), CN9-AL, CRB-20, ENF-4R, HBK-4G, HBK-4G(F), HBK-4H, HBK-4J, HBK-4P, HBK-4P, HBK-4SP, TBT-5J, TBT-5N, TBT-7K, GRF-1N, GRF-1N(P), GRF-1S, GRF-1S(C), SHD-2D, SHD-2H, SHD-2H(C), SHD-2H(P), SHD-2K, KTO-18, WVR-6K, WVR-6R, WVR-6R(P)
HEAVY Valid Variants DRG-1C, DRG-1N, QKD-4G, QKD-4G(C), QKD-4H, RFL-3C, RFL-3N, RFL-3N(S), CPLT-A1, CPLT-A1(C), CPLT-C1, CPLT-C1(F), CPLT-C4, CPLT-K2, JM6-A, JM6-S, TDR-5S, TDR-5S(P), TDR-5SS, ARC-2R, ARC-2R(S), CTF-1X, CTF-2X, GHR-5H, GHR-5H(C), GHR-5H(S), GHR-5N, WHM-6D, WHM-6D(C), WHM-6R, WHM-6R(S), BL-7-KNT, BL-7-KNT-L, ON1-K, ON1-K(C), ON1-V, ON1-VA, MAD-3R, MAD-3R(S)
ASSAULT Valid Variants AWS-8Q, AWS-8R, AWS-8T, AWS-8V, VTR-9A1, VTR-9A1(L), VTR-9B, VTR-9S, ZEU-6S, ZEU-6S( R ), ZEU-6T, ZEU-6T(C), ZEU-6T(S), BLR-1G, BLR-1G(P), BLR-1S, STK-3F, STK-3F(C), STK-3H, STK-4N, CP-10-Q, CP-10-Z, HGN-733, HGN-733C, HGN-733C(C), HGN-733P, BNC-3E, BNC-3M, BNC-3M(C), BNC-3S, AS7-D, AS7-D(F), AS7-D-DC, AS7-RS, AS7-RS(C), KGC-0000, ANH-1A, ANH-1E
NEW MAP ROTATION
- Canyon Network
- Rubellite Oasis
- Mining Collective
- Caustic Valley
- Grim Plexus
The game mode that will be used in Comp Play will still remain as Conquest like the previous 2 years of Comp Play.
DROP DECK RESTRICTIONS
- Maximum of 3 'Mechs per weight class
- Total Drop Deck tonnage restricted to 480 tons
- No duplicate chassis allowed
- Skill Tree enhancements will be VALID in Comp Play.
- Consumables will be VALID in Comp Play.
- Quirks will be VALID in Comp Play.
- Teams will consist of 8 primary players and 4 alternates; a total of 12 players max.
- During open season Comp Play/Seeding process, there is no lock on the player roster.
- When the MWO:World Championships enters the semi-final phase, all rosters will be locked and players will no longer be allowed to be added or substituted from the 12 registered players.